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Open-world multiplayer

San Andreas Multiplayer hosting

San Andreas Multiplayer adds community multiplayer to Grand Theft Auto: San Andreas. Servers create their own experiences, from roleplay towns and driving communities to freeroam and custom scripted modes.

RoleplayFreeroamCustom scripts
Compare 4 configurations ↓
Grand Theft Auto: San Andreas artwork, the base game used by SA-MP
Base-game artwork · Rockstar Games / Steam ↗
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San Andreas Multiplayer plans

SA-MP hosting for roleplay, freeroam and custom gamemodes. All plans can be upgraded as your player base grows.

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4 of 4 plans match your requirements · monthly pricing

SA

San Andreas Multiplayer Start

€5.99/ month
  • 50 player slots
  • 4 GB dedicated RAM
  • 30 GB NVMe storage
  • 2 automatic backups
  • Game control panel & FTP
Configure server
SA

San Andreas Multiplayer Core

€10.99/ month
  • 100 player slots
  • 8 GB dedicated RAM
  • 60 GB NVMe storage
  • 4 automatic backups
  • Game control panel & FTP
Configure server
SA

San Andreas Multiplayer Ultra

€36.99/ month
  • 500 player slots
  • 32 GB dedicated RAM
  • 240 GB NVMe storage
  • 14 automatic backups
  • Game control panel & FTP
Configure server
Plan specifications and pricing are illustrative. Enquire to confirm availability and your requirements.
Hosting your community

Make San Andreas Multiplayer your own.

Your gamemode, scripts and database activity shape the hosting workload. Describe those dependencies along with your player target when choosing a configuration.

Discuss your configuration →
Before you order

Plan around your setup.

Players need the appropriate San Andreas installation and multiplayer client. Confirm whether your project uses SA-MP or the compatible open.mp platform.

How should I choose a plan?

Start with the expected concurrent players and your software requirements. Use the RAM and player filters to compare configurations. Leave room for growth, and confirm availability before ordering.

Is the game included?

Hosting provides server resources. Any required game purchase, client, plugin licence or platform entitlement is separate.